Block Success at Retrospect 2016

Each block is a different shade of green—creating an ombré backdrop with easy contrast to several of these miniature white figures.
Each block is a different shade of green—creating an ombré backdrop with easy contrast to several of these miniature white figures.

A creative and distinctly collaborative concept set our team of architectural designers in hand-crafting motion. The video below captures our latent expression of this year's theme, in which we “Re:Arrange” focus onto architectural craft—equalizing process as important as product. 

(This video also has sound you may want to enjoy)

a sculpture meant to provoke thought about how each person can interact with and shape urban form

At this year's Retrospect exhibit on display at NorthPark Center, OMNIPLAN unveils a sculpture meant to provoke thought about how each person can interact with and shape urban form. Onlookers are invited to stay true to this year’s theme and “Re:Arrange” figurines atop an assemblage of illuminated green blocks. Each block is a different shade of green—creating an ombré backdrop with easy contrast to several of these miniature white figures.

Onlookers were invited to place white figurines on the sculpture and "rearrange" its context

Standing in front of the sculpture is an acrylic box on a single pedestal that explains the avatar-nature of each figurine inside. It reads:

We invite you to interact with this year’s Retrospect installation; as you do so, we encourage you to think about urban form, development, and scale. By activating and engaging this modular system of cast units, you are a part of a larger metaphor by manipulating the morphology of a built environment; you are, in effect, visualizing the influence that many small adjustments can have on the larger urban form. Keep in mind a sense of discovery, investigation, and whimsy as you engage and rearrange the units. 

Authentic to an Architect's societal role, this narrative reveals that the design was deliberately contrived to offer multiple ways each figurine could interact with the forms around it—letting each participant make a decision about how and where it happens (just as they could in real-life.)  

By activating and engaging this modular system of cast units, you are a part of a larger metaphor by manipulating the morphology of a built environment

 

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